This is Run 3 unblocked: the full game loads straight from run3.us.com in your browser, so you can play Run 3 online free on a school Chromebook, a laptop or a phone with no download and no sign-up.
Run 3: the runner that turned the tunnel into the puzzle
Joseph Cloutier, working as Player 03, released Run 3 on Kongregate in 2014 as the third game in a series that started as a simple tunnel runner. The first two games had the gravity trick — run onto a wall and it becomes the floor — but Run 3 is where it became a level-design language: tiles that crumble, tiles that only exist on one side of the tunnel, gaps you can only cross by rotating the world twice in the air. It also added a map. Instead of a straight line of levels you explore a branching galaxy of tunnels, some of which need a particular character to get through.
The version on this domain is the full HTML5 build, with Explore and Infinite modes, the character roster and the story tunnels, served from its own files rather than embedded from another site. Progress and power cells are saved in the browser you play in.
Controls & mechanics
| Action | Control | Purpose |
|---|---|---|
| Move | Left / Right or A / D | Slides the runner across the tunnel; hold to run onto a side wall and rotate gravity |
| Jump | Space or Up | Hold for a slightly longer jump on most characters |
| Pause | P or Esc | The pause menu has the map, character select and settings |
| Restart level | R | Or just Space after a fall |
| Change character | Menu → character icon | Each character has different speed and jump; some levels need a specific one |
Getting deeper into the tunnel
- Rotate early, not late: The tunnel turns as you cross onto a wall, and the turn takes a moment. Start moving toward the wall while you still have floor under you, so the rotation finishes before the gap arrives.
- Crumbling tiles want speed: Grey tiles fall away a beat after you land. Do not stop on them; treat them as a bridge you cross in one motion.
- Jump from the edge: Jumping from the last tile of a platform gives the longest arc. Most gaps that look impossible are made for an edge jump.
- Unlock the Skater first: He is the fastest and his slide makes long gaps easy. Most players clear the main tunnel with the Skater and go back for the puzzle levels with the Lizard and the Child.
- Use Infinite mode to practise: It generates levels forever with no map to lose progress on, which makes it the best place to learn a new character's jump.
Key features
- Rotating gravity: Run onto any wall of the tunnel and it becomes the floor; the whole game is built around when to turn.
- Hundreds of levels: A branching map of tunnels in Explore mode, plus an endless Infinite mode.
- A roster of characters: The Runner, Skater, Lizard, Child, Bunny and more, each with its own speed and jump, unlocked with power cells.
- Instant restarts: Falling restarts the level immediately, so the loop is attempt, learn, attempt.
- Browser save: Map progress, characters and power cells persist in the browser between sessions.
Game info
- Title: Run 3
- Developer: Joseph Cloutier (Player 03)
- Category: Runners
- Platform: Web browser (HTML5)
- Developer: Joseph Cloutier (Player 03) · 2014 · single player · browser save
Pro tip: In the air, a tap of Left or Right still counts as moving toward a wall. Rotate mid-jump to land on a tile that was on the ceiling a second ago.